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Broken Aperture - Dinobyte Softworks
Project type
3D Prop Artist
Date
July - Oct 2025
Location
Remote
I joined the Broken Aperture team towards the end of development as a 3D prop artist. The game is a first-person narrative puzzle game, using an art direction inspired by 'Life Is Strange'. I worked using Blender to produce models & Uv, and Substance Painter for texturing. Some of the assets were reused using a texture atlas to optimise texture space.
The game is release on Steam and is available here:
https://store.steampowered.com/app/3067970/Broken_Aperture/
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